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21. Alert sounds - in EVE General Discussion [original thread]
Remiel Pollard wrote: So, after engaging some 'roid rats just now, I noticed it does a little "bzz" noise when you get flagged. And then it does the "bzz" noise again when you jump to another system... and then again when you dock... and the...
- by CCP RealX - at 2012.12.04 14:02:00
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22. New Pulse Laser sounds are underwhelming - in EVE General Discussion [original thread]
Siigari Kitawa wrote: Eve has sound? Yes, it does. As a matter of fact those of you that play the game mute will not be able to appreciate the time the devs spent working on new weapon sounds. So far from what I've heard, blasters sound prett...
- by CCP RealX - at 2012.12.04 13:58:00
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23. Sticky:Dev Blog: Introducing team Klang! - in EVE Information Portal [original thread]
Mara Pahrdi wrote: I'm using the jukebox occasionally. And this is coming a bit early, since I'm still waiting for that 50 MBit connection I ordered and that I'll probably get in q1 2013. Currently I'm still running on 384 KBit/s , so streami...
- by CCP RealX - at 2012.11.14 10:33:00
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24. Sticky:Dev Blog: Introducing team Klang! - in EVE Information Portal [original thread]
Mikron Alexarr wrote: As a veteran who played with sound, it saddens me a bit to hear the music will go to the cloud. "...But Still We Go On" is the first thing I always heard when I log into eve. That welcoming music was part of the routine th...
- by CCP RealX - at 2012.11.13 16:10:00
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25. Sticky:Dev Blog: Introducing team Klang! - in EVE Information Portal [original thread]
Panhead4411 wrote: You also added some annoyingly repetitive sounds... Undock sound Dock sound Initial NPC aggression sound End of NPC aggression sound "New" Stargate sounds still just sound like broken TS or Vent noises. Just to name a few....
- by CCP RealX - at 2012.11.13 16:02:00
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26. Sticky:Dev Blog: Introducing team Klang! - in EVE Information Portal [original thread]
Salpad wrote: I hope the dynamic 500/20/whatever track-sequence mixing thing being null-sec only is a test, and that if it works out allright, something similar will be implemented for low-sec, high-sec, wormholes and during combat missions. ...
- by CCP RealX - at 2012.11.13 15:58:00
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27. Sticky:Dev Blog: Introducing team Klang! - in EVE Information Portal [original thread]
Eskimo Spy wrote: Being a self-important audio engineer myself, is there anyyyyy chance CCP can enable an HQ audio option? I simply cannot stand the 128kbps mp3 compression applied to the music, as I usually play with head phones on. I realize...
- by CCP RealX - at 2012.11.13 15:57:00
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28. Sticky:Dev Blog: Introducing team Klang! - in EVE Information Portal [original thread]
The music from the jukebox won't go away. All of it is still being used in the improved system. No tracks were harmed during the making of this expansion.
- by CCP RealX - at 2012.11.13 15:24:00
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